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My conquest changes include:
-Mild increase to day 0 Money and research points
-Increased Capacity in each of the player platoons, 75/75/100/125/150
-Increased match time, 250 tickets and around 30-45 minutes on attack while Defense was also increased to around 36 minutes at a 5 flag map.
-Drastically increased research prices
This is a double edged sword. While yes, it takes the player alot longer to get tanks and stuff, it also applies to the AI, meaning you see armor more gradually, instead of day 3 with the AI pulling swarms of BTRs and T-72s.
-Added several custom Tier 3 squads which are available at the start of the research tree. These squads are general purpose, have a little bit of everything. yes, it kinda invalidates the infantry tech tree...but meh.
The rest of my changes to armor, infantry and the like affects Conquest in such a way that it makes it more manageable. My armor changes make dealing with the swarms of enemy armor easier. The infantry changes do the same. 800 infantry, but your guys can more easily kill them.