Holdfast: Nations At War

Holdfast: Nations At War

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can somebody tell me where i need to put the mods in this part of the config file please and how it should look after
###- Server & Steam Ports (All 3 ports must be unique per server instance).

server_port 1044
steam_communications_port 1013
steam_query_port 8906



###- Server Settings

server_name
server_welcome_message
server_region europe
server_admin_password
server_password



###- Bandwidth & Memory Settings

network_broadcast_mode LowBandwidth



###- Player Population Settings

population_low_min_players 30
population_medium_min_players 50
population_high_min_players 100



###- Global Gameplay Settings

artillery_fieldgun_respawn_timer 120
artillery_rocketlauncher_respawn_timer 120



###- Map Rotations

#--- Rotation Group 1 ---


#1 = Training Grounds (Battlefield) - Calm | Morning (9) [Pop - Very Low, Low, Medium & High]
!map_rotation start
map_name traininggrounds
game_mode ArmyBattlefield
round_time_minutes 0
reinforcements_per_faction 545
wave_spawn_time_seconds 10
max_player_respawns -1
faction_balancing true
faction_balancing_discrepancy_amount 8
allow_midround_spawning true
allow_faction_switching true
allow_spectating true
minimum_players -1
maximum_players 20
time_hour 9
time_dynamic false
weather_preset calm
weather_dynamic false
faction_attacking french
faction_defending british
friendly_fire true
friendly_fire_melee_bounce false
damage_split 0
sappers_attacking_starting_materials 70
sappers_defending_starting_materials 70
sappers_buildlimit explosivebarrel attacking 3
sappers_buildlimit explosivebarrel defending 3
sappers_buildlimit palisade attacking 3
sappers_buildlimit palisade defending 3
sappers_buildlimit shootingplatform attacking 3
sappers_buildlimit shootingplatform defending 3
population_verylow_playable true
population_low_playable true
population_medium_playable true
population_high_playable true
max_accumulated_faction_points -1
!map_rotation end
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Showing 1-3 of 3 comments
MiSFiT77 24 8 Aug, 2021 @ 10:23am 
Ok so between where it says

artillery_rocketlauncher_respawn_timer 120

And


###- Map Rotations

You need to add a list of the installed mods. type ###- Mods and then add the following
(This is from my config)

###- Mods

mods_installed 2402291618 #BB's grenadier
mods_installed 2402360430 #BB's line infantry
mods_installed 2402322026 #BB's guard



etc. Yours will have a different long number. And then add your own description after the hash tag.

Then between where it says

#1 = Traininggrounds

!map_rotation start

and

!map_rotation end

You need to add the load information line. Add this at the bottom, directly above where it says !map_rotation end


Mine looks like this

load_mod 2402291618 #BB's grenadier
load_mod 2402360430 #BB's line infantry
load_mod 2402322026 #BB's guard

!map_rotation end

And that's it.

Last edited by MiSFiT77; 8 Aug, 2021 @ 10:27am
Unwise Plagueis 8 Aug, 2021 @ 10:51am 
Originally posted by MiSFiT77:
Ok so between where it says

artillery_rocketlauncher_respawn_timer 120

And


###- Map Rotations

You need to add a list of the installed mods. type ###- Mods and then add the following
(This is from my config)

###- Mods

mods_installed 2402291618 #BB's grenadier
mods_installed 2402360430 #BB's line infantry
mods_installed 2402322026 #BB's guard



etc. Yours will have a different long number. And then add your own description after the hash tag.

Then between where it says

#1 = Traininggrounds

!map_rotation start

and

!map_rotation end

You need to add the load information line. Add this at the bottom, directly above where it says !map_rotation end


Mine looks like this

load_mod 2402291618 #BB's grenadier
load_mod 2402360430 #BB's line infantry
load_mod 2402322026 #BB's guard

!map_rotation end

And that's it.

thanks mate your a legend
MiSFiT77 24 8 Aug, 2021 @ 10:56am 
np. Repost if there's a problem. But that should work.
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