MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

MechWarrior 5 Workshop
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Mod Request infinite multiple mission
attrition missions / contracts that have an unhealthy amount of missions.
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Showing 1-4 of 4 comments
UnCivilServant 9 Jul, 2021 @ 2:27pm 
Not that I can provide, but what would your victory condition be in an 'attrition' mission?
SPEEDRUNNER - Z 9 Jul, 2021 @ 2:50pm 
max missions in multiple mission contracts set to 80. --days per mission may need to be tweaked for mech swapping.

ultimately the goal of having these missions set to a high number is to make use of the day progression while that comes when completing each mission.

not sure if abandoning the contract forfeits gains from missions. i have not failed a contract either so mechanically i dont know how that works in the grand scheme of things.
yrrot_7 6 9 Jul, 2021 @ 7:52pm 
Abandoning a multi-mission just costs you the reputation penalty for the employing faction, I think. Would be cool to make them randomly larger numbers than 4 and make the rewards scale based on number completed or something.
SPEEDRUNNER - Z 10 Jul, 2021 @ 8:29am 
id see it being something worth making harder and harder as more get completed, right now running right past raid missions with little to no damage even in 200% repair cost its like the cost of a M laser and an extra day or two.

its starting to get predictable without the feel of attrition that the home team gets.

over all the amount of missions substituted for the system travel repair time more impact full rather than just an after thought for completing a raid and going to the next system for a fresh go.
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Showing 1-4 of 4 comments
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