Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yea; idk how to rig
It's my models; on my profile you will find my workshop content; I paid someone else to commission; willing to get it into this game
When it's downloaded, access the folder and replace the files with your .mdl files. It's a simple file swap, but it could work.
I doubt it would be that easy ; but alright
i downloaded the mod and have no idea where the Mods folder is for me to even access the files of gordon freeman
Steam - steamapps - workshop - content - then look for the file that was last changed
That's a very odd place for those files
I'm use to left 4 dead where the Addon file gets moved into l4d2 folder
Left 4 dead 2/left4dead2/addons/workshop
That's the place where the files are located now, I think it was a workshop update or sum sheet
i tried it; but couldnt get it to work
Did you make sure to replace every relevant file?
I dont think Left 4 dead 2 Models are compatible; I believe L4D2 runs off a slightly newer version of Source 1 ; while brainBread runs off the same version of Source 1 as L4d1