Staxel
Staxel Workshop
Expand your choice of building blocks, furniture, and character style with everything the Staxel community has come up with. You can even contribute your own designs!
Learn More
Sorrelfur 1 Apr, 2021 @ 12:29pm
Furniture Expanded mods just won't download
Every one i try and download i get errors similar to this one:

Content Build error. Scroll down to find the error:
Staxel.ContentBuilder.Program exited with exception: System.AggregateException: Modded Content Build Error.
Caused by: ExpandedFurnitureFestivalPack at workshop url https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2283681305.
Reason:
Exception while processing tile: mods/ExpandedFurnitureFestivalPack/FeySet/FeyFuton.tile
Failed to fetch blob from resource: mods/ExpandedFurnitureFestivalPack/FeySet/FeyFuton.tile
Asset not found: mods/ExpandedFurniture/ConfigsDocks/SpookyFuton.config
---> Staxel.Modding.ContentBuildException: Modded Content Build Error.
Caused by: ExpandedFurnitureFestivalPack at workshop url https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2283681305.
Reason:
Exception while processing tile: mods/ExpandedFurnitureFestivalPack/FeySet/FeyFuton.tile
Failed to fetch blob from resource: mods/ExpandedFurnitureFestivalPack/FeySet/FeyFuton.tile
Asset not found: mods/ExpandedFurniture/ConfigsDocks/SpookyFuton.config
---> System.Exception: Failed to fetch blob from resource: mods/ExpandedFurnitureFestivalPack/FeySet/FeyFuton.tile ---> System.Exception: Asset not found: mods/ExpandedFurniture/ConfigsDocks/SpookyFuton.config
at Staxel.Core.AssetBundle.ResolveFile(String file) in C:\git\Staxel\Staxel\Core\AssetBundle.cs:line 165
at Staxel.Core.AssetBundleManager.DiskFilePath(String resource) in C:\git\Staxel\Staxel\Core\AssetBundleManager.cs:line 102
at Staxel.Core.ContentLoader.ReadStream(String resource) in C:\git\Staxel\Staxel\Core\ContentLoader.cs:line 21
at Staxel.Core.BlobResourceLoader.InnerFetchBlob(String resource, List`1 spare) in C:\git\Staxel\Staxel\Core\BlobResourceLoader.cs:line 21
at Staxel.Core.BlobResourceLoader.InnerFetchBlob(String resource, List`1 spare) in C:\git\Staxel\Staxel\Core\BlobResourceLoader.cs:line 25
at Staxel.Core.BlobResourceLoader.FetchBlob(ResourceManager manager, String resource) in C:\git\Staxel\Staxel\Core\BlobResourceLoader.cs:line 10
--- End of inner exception stack trace ---
at Staxel.Core.BlobResourceLoader.FetchBlob(ResourceManager manager, String resource) in C:\git\Staxel\Staxel\Core\BlobResourceLoader.cs:line 15
at Staxel.Tiles.TileConfiguration..ctor(String tileDefinition, Boolean revalidate, Boolean construct, Boolean disposeDrawables) in C:\git\Staxel\Staxel\Tiles\TileConfiguration.cs:line 163
at Staxel.Tiles.TileDatabase.<>c__DisplayClass9_0.<LoadDefinitions>b__0(String entryCapture) in C:\git\Staxel\Staxel\Tiles\TileDatabase.cs:line 64
--- End of inner exception stack trace ---
at Staxel.Tiles.TileDatabase.<>c__DisplayClass9_0.<LoadDefinitions>b__0(String entryCapture) in C:\git\Staxel\Staxel\Tiles\TileDatabase.cs:line 67
at Staxel.Core.WorkerManager.<>c__DisplayClass19_1`2.<Foreach>b__0() in C:\git\Staxel\Staxel\Core\WorkerManager.cs:line 331
at Staxel.Core.WorkerManager.InnerExecuteInvoker`1.Invoke(WorkItem workItem) in C:\git\Staxel\Staxel\Core\WorkerManager.cs:line 94
--- End of inner exception stack trace ---
at Plukit.Base.Future`1.Result() in C:/git/Staxel/Plukit.Base/Future.cs:line 67
at Staxel.Core.WorkerManager.Foreach[I,O](IEnumerable`1 items, Func`2 func, Int32 batchSize, Boolean allowPumping) in C:\git\Staxel\Staxel\Core\WorkerManager.cs:line 324
at Staxel.Tiles.TileDatabase.LoadDefinitions(Boolean revalidate, Boolean disposeDrawables, Boolean storeBundle) in C:\git\Staxel\Staxel\Tiles\TileDatabase.cs:line 61
at Staxel.Tiles.TileDatabase.Initialize(Boolean revalidate, Boolean disposeDrawables, Boolean storeBundle) in C:\git\Staxel\Staxel\Tiles\TileDatabase.cs:line 288
at Staxel.GameContext.ResourceInitializations(Boolean revalidate, Boolean client, Boolean storeBundle) in C:\git\Staxel\Staxel\GameContext.cs:line 358
at Staxel.GameContext.Initialize(GameContextInitFlags flags, String storageName) in C:\git\Staxel\Staxel\GameContext.cs:line 332
at Staxel.ContentBuilder.ContentBuilderForm.DoAllSilent(Boolean modmanager) in C:\git\Staxel\Staxel.ContentBuilder\ContentBuilderForm.cs:line 81
at Staxel.ContentBuilder.Program.Main(String[] args) in C:\git\Staxel\Staxel.ContentBuilder\Program.cs:line 103
---> (Inner Exception #0) Staxel.Modding.ContentBuildException: Modded Content Build Error.
Caused by: ExpandedFurnitureFestivalPack at workshop url https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2283681305.
Reason:
Exception while processing tile: mods/ExpandedFurnitureFestivalPack/FeySet/FeyFuton.tile
Failed to fetch blob from resource: mods/ExpandedFurnitureFestivalPack/FeySet/FeyFuton.tile
Asset not found: mods/ExpandedFurniture/ConfigsDocks/SpookyFuton.config
---> System.Exception: Failed to fetch blob from resource: mods/ExpandedFurnitureFestivalPack/FeySet/FeyFuton.tile ---> System.Exception: Asset not found: mods/ExpandedFurniture/ConfigsDocks/SpookyFuton.config
at Staxel.Core.AssetBundle.ResolveFile(String file) in C:\git\Staxel\Staxel\Core\AssetBundle.cs:line 165
at Staxel.Core.AssetBundleManager.DiskFilePath(String resource) in C:\git\Staxel\Staxel\Core\AssetBundleManager.cs:line 102
at Staxel.Core.ContentLoader.ReadStream(String resource) in C:\git\Staxel\Staxel\Core\ContentLoader.cs:line 21
at Staxel.Core.BlobResourceLoader.InnerFetchBlob(String resource, List`1 spare) in C:\git\Staxel\Staxel\Core\BlobResourceLoader.cs:line 21
at Staxel.Core.BlobResourceLoader.InnerFetchBlob(String resource, List`1 spare) in C:\git\Staxel\Staxel\Core\BlobResourceLoader.cs:line 25
at Staxel.Core.BlobResourceLoader.FetchBlob(ResourceManager manager, String resource) in C:\git\Staxel\Staxel\Core\BlobResourceLoader.cs:line 10
--- End of inner exception stack trace ---
at Staxel.Core.BlobResourceLoader.FetchBlob(ResourceManager manager, String resource) in C:\git\Staxel\Staxel\Core\BlobResourceLoader.cs:line 15
at Staxel.Tiles.TileConfiguration..ctor(String tileDefinition, Boolean revalidate, Boolean construct, Boolean disposeDrawables) in C:\git\Staxel\Staxel\Tiles\TileConfiguration.cs:line 163
at Staxel.Tiles.TileDatabase.<>c__DisplayClass9_0.<LoadDefinitions>b__0(String entryCapture) in C:\git\Staxel\Staxel\Tiles\TileDatabase.cs:line 64
--- End of inner exception stack trace ---
at Staxel.Tiles.TileDatabase.<>c__DisplayClass9_0.<LoadDefinitions>b__0(String entryCapture) in C:\git\Staxel\Staxel\Tiles\TileDatabase.cs:line 67
at Staxel.Core.WorkerManager.<>c__DisplayClass19_1`2.<Foreach>b__0() in C:\git\Staxel\Staxel\Core\WorkerManager.cs:line 331
at Staxel.Core.WorkerManager.InnerExecuteInvoker`1.Invoke(WorkItem workItem) in C:\git\Staxel\Staxel\Core\WorkerManager.cs:line 94<---
< >
Showing 1-1 of 1 comments
crzymom 3 Jun, 2022 @ 1:49pm 
It works fine for me. Did you make sure you subscribed to the base pack that every single other pack needs?
< >
Showing 1-1 of 1 comments
Per page: 1530 50