From The Depths

From The Depths

From the Depths workshop
Share your vehicle designs, planets and mods
Modding PAC lens damage (creating new item class) not possible?
My ultimate goal is to make an alien faction with a single flying saucer that has a terrifying death ray, something that can split your biggest ships in half at range.

I decompiled the ftd.dll and found a "baseDamageMultiplier" and tried to create a new PAC lens (Deathray) that has a very high multiplier. I first tried this with the in game modding tool, keeping the item class as "particlecannon" and then "particlecannonshortrange" and adding the baseDamageMultiplier in the variables. These just result in the weapons having the base class level of damage, so no luck there.

Next I tried to make a new item class with Visual Studio to pair with the Deathray lens, and while it shows up in game, it doesn't even fire.

Has anyone had luck with this?