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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2172933883
Also, communities are a tight knit group. Turf War (script) can happen and other communities can throw their members out ... "I've had enough of you Joe" (cling, clang as the swords swing).
I'm sure you've opened those scripts that take 30 seconds or more to load, and it looks like spaghetti on a dinner plate. I fear that is how complicated the "Declare War" would look like, and sometimes I think it might be futile to negotiate because after spending 5 minutes "talking" through the bubble prompts ... well, reloading a save game before it happened has been the habit we all get into when the results are not what we want.
So, going to war ... simple logic, no drama, skips the middle ground, bang-bang (for now).
I think the best example of negotiation would be the scripts when we come across a looter. Inserting an identical script to link the declaration of war. So simple logic flow could be :
1. You killed Joe (or they think you did)
2. Give me gold for Joe's death.
3. But I'm a powerful warlord ...
4. and you know the rest of the story.
Creating a script is just copy/paste with a little red pen. It's like being the director of a B-Movie and we don't like what the story writer did, so we get our pen out and line through it and get the actors back together and .... Take 2 ... and then hopefully the under paid actors can follow the script ... haha.
Even that 1-2-3-4 example above can mix in a little love .... Oh, you just need a hug, then we can avoid war. Yeah, silly but hey, maybe the other guy just needs a hug, plain and simple logic.
These are two members of the same community, and since they didn't see me then suspect and blame could have been directed to each other (being the last two perhaps remaining). So, it was a last-straw all of a sudden. Generally I slaughter all the raiders, some people do it cleanly with a few molotovs and skip the drama .... haha.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2382604246
They didn't fight for very long after that screenshot. A member from the nearby community saw the fight and ran out "guns blazing" and interrupted their squabble. I took the opportunity to show my face and performed the coup-de-grace on one raider, the other guy ran away. I'm disappointed, I wanted to see them sort out their differences ... :P
I'd bet that scenario was a morale drop faction quit generated by casualties and fickle, and then of course "you left us" fight. Cool catch. These are the things that make me love this title.