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You could be right in a way, maybe they'll do things with RS2:V and this is a mute idea.
But imho, Squad is more more milsim than arcade and I believe deep jungle and bunker settings etc would be great in Squad and with communication matter more on this kind of battlefield giving a more gritty gameplay for vets and rookies alike looking for more "hardcore" and even CQC battles.
And you can do more with the maps other than the classic capping points, like looking for weapon caches and also some mechincs are just better executed like rally points and building F.O.B's.
I appreciate the feedback on the thought too.
There is somes things already done:
Huey Helicoptére: https://www.youtube.com/watch?v=xh9CtPjIQMw
PPSH model: https://www.artstation.com/artwork/83KzR
Jungles maps: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1413954878
https://www.youtube.com/watch?v=MwEmlnxNeEE