Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Skyrim "bakes" (so to speak) script data to save files. Removing scripted mod from ongoing game does not cause game to clean up script residue from the save file.
At the top of data in your game world, Papyrus VM keeps checking after the removed script. It creates and error each time it tries and fails. The more active the script was the more it works. Some residue may sleep for months and other data keeps pushing on and on on, until Papyrus is fried and save is toast.
This is why we do not recommend removing scripted mods from ongoing game. Follower mods have plenty of them.