Paint the Town Red

Paint the Town Red

Paint the Town Red Workshop
Create, share and play levels for Paint the Town Red. Check out the easy to use in-game Level Editor to quickly create your own unique scenarios and play hundreds of levels created by other players.
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IISavage 21 9 Nov, 2021 @ 12:36pm
How do Enemy Trackers work?
I'm not really a logic guy when it comes to making levels, and I would like to know how to use enemy trackers. Mainly, can I use them similar to the scenarios, where after killing a certain number of enemies, you can trigger different enemies.
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Showing 1-3 of 3 comments
NastyJr_215 29 9 Nov, 2021 @ 1:03pm 
You can trigger orther people with it sadly or traps.......yet
NastyJr_215 29 10 Nov, 2021 @ 4:19pm 
Originally posted by Bug:
No, they don't, i have no idea, ask Supa
If you use waves with it like u us something to block the player from pushing the button to trigger a wave in order to for the object to move the player needs to kill people then the prop will move(Using the path tool)and the player can do the wave
SupaPlayer 57 30 Nov, 2021 @ 5:37pm 
Enemy tracker props work by emitting a logic pulse once an enemy connected to it (or all enemies) is killed. Enemies are attached to it by clicking "T" when the logic tab is selected, similar to waypoints. In that effect it is essentially a logic zone but has a different activation condition instead of the player stepping into it.
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Showing 1-3 of 3 comments
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