Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It was especially annoying when they would bring in GRAD-Ps and light the map on fire before you could kill them.
In case you want to out right remove it and/or make your own mod, the file you need is: resource/set/multiplayer/games/campaign_capture_the_flag
and in there you wanna go to this part:
{settings
{difficulty multiplayer}
{scoreFinal 250}
{preparationTime 0} ; seconds
{impregnableTimeout 5} ; seconds
{floraRespawn 0}
{friendlyFire 0}
{showPiercing 1}
{showDamageReports 1}
{enableBots 1}
{randomSpawnPoints 0}
{useManualCharge none}
}
impregnableTimeout, note the 5 seconds....yeah, set that to like 1 or 0 or w/e and its golden.
Just realized that this has already been replied above :) Oh well. Now you have double confirmation.
Im not sure what my mod is compatible with, I only use my own mod. I see it in with several other bundles of mods, that are listed on my mod page. One would just have to try it out and see I guess. Only thing I changed with factions was adding my own squads to the different factions and also the M1A1 to the US.