Divinity: Original Sin 2

Divinity: Original Sin 2

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Script Extender & Gift Bag Goodies [DE]
For those who would probably grain my butt cheeks against a washing board because i'm asking stupid questions, I am asking cause google and I aren't on good terms. (And the reddit post I found dates back to 2 years ago, can never be too careful right?)

I wanted to know if said Script Extender would allow for achievements to work with gift bag goodies in [DE]
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Showing 1-6 of 6 comments
Doctor Beetus 7 25 Jan, 2022 @ 10:20pm 
Yes it does. It's also recommended to use the workshop versions for most of the Gift Bag mods. Divine Talents is okay as it doesn't have a workshop equivalent.
Hammer Goblin 25 Jan, 2022 @ 10:37pm 
Originally posted by Doctor Beetus:
Yes it does. It's also recommended to use the workshop versions for most of the Gift Bag mods. Divine Talents is okay as it doesn't have a workshop equivalent.

What is about the workshop equivalents, that you would recommend? I'm just a confused sod.
Doctor Beetus 7 25 Jan, 2022 @ 11:11pm 
Endless Runner->Toggle Sprint
Animal Empathy->Free Petpal or via Bartering Tweaks
Fort Joy Magic Mirror-> LaughingLeader's relocated Fort Joy mirror
8 AP -> 8 Max AP
Herb Gardens-> Grow Your Herbs
Nine Lives->Black Cat+
Combat Randomizer-> Enemy Upgrade Overhaul
Hagglers-> Bartering Tweaks
Sourcerous Sundries-> Automatic Item Level or Level Up Items mod by LadyC or LaughingLeader's Sundries fix.
From The Ashes->Rest-urrect
Source Meditation-> Resting Restores Source
Spirit Vision-> Infinite Spirit Vision

You can use Divine Talents. Crafter's Kit has some different stuff than Crafting Overhaul so apparently both are fine.

As for the Pet Power mod, there are several summon buff mods.
Hammer Goblin 26 Jan, 2022 @ 12:13am 
Originally posted by Doctor Beetus:
Endless Runner->Toggle Sprint
Animal Empathy->Free Petpal or via Bartering Tweaks
Fort Joy Magic Mirror-> LaughingLeader's relocated Fort Joy mirror
8 AP -> 8 Max AP
Herb Gardens-> Grow Your Herbs
Nine Lives->Black Cat+
Combat Randomizer-> Enemy Upgrade Overhaul
Hagglers-> Bartering Tweaks
Sourcerous Sundries-> Automatic Item Level or Level Up Items mod by LadyC or LaughingLeader's Sundries fix.
From The Ashes->Rest-urrect
Source Meditation-> Resting Restores Source
Spirit Vision-> Infinite Spirit Vision

You can use Divine Talents. Crafter's Kit has some different stuff than Crafting Overhaul so apparently both are fine.

As for the Pet Power mod, there are several summon buff mods.

I mean, is there a significant difference between the goody bag, and the mods? My apologies for not making a specification.
LukanGamer 1 26 Jan, 2022 @ 4:08am 
The gift bags can not be turned off for their save (mods just shouldn't typically be)

Mods are more often more featured filled

most gifts came from mods can look into their small print where they thanked the many the original mods

Mods can be often more often supported (including updated) and helped not to mention can work better with other mods likely

Mods were 1st so supporting them over the taken from them is arguably better (Though it is real nice console users get mods thanks to it)

probably other reasons



But if you keeping it light and just want to jump into playing they should be fine to just use the gift ones.
(been gone to long from game to know personally 100% any more, but have not seen any major issues brought up).
Last edited by LukanGamer; 26 Jan, 2022 @ 4:09am
Hammer Goblin 26 Jan, 2022 @ 12:47pm 
I'll take a look into it on my next play-through. Thaaaanks abunch. :)
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