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If you want to make it last a few turns then you can instead make a skill that grants the aura for a few turns and add that skill to your shield.
AND HasActiveStatus(_Char,"YourStatus",1)
THEN
ApplyStatus(_Char,"QUEST_DEFLECTION_AURA",12.0);
Here is an Osisris Script that will apply the aura for 2 turns, 1 turn make the last number 6.0, 3 turns 18.0
You need to make a status, "YourStatus", and add Self:OnEquip:YourStatus to the extraproperties for the gear
One issue with this is that the aura will come back if the character dies and is revived
already solved
thanks
:)