Parkitect

Parkitect

Customize your parks!
Share your track and scenery blueprints, and grab a couple that catch your eye. Find new parks to explore and show the world your own.
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McFuzz 15 23 Apr, 2018 @ 7:37pm
Paint-to-hide and pay-to-enter paths?
Hi guys. I've no coding or modding experience, so I thought I'd put a couple suggestions here for those of you that are. Anyway, the two ideas are:

A tool (perhaps accessible from the paint menu or a shortcut key) that temporarily hides whatever you paint with the brush much like normal painting, and doesn't come back until you press a key.

I find internal building difficult and a bit tedious, so I just thought I might leave a suggestion.

Another suggestion is paid-entry pathways. Hear me out. This can be used to permit 'VIP' access, or let guests pass to a different area of the park. Passing over it once gives their inventory a "____ gate ticket" and they can come and go freely for the rest of their stay. We can use this to create our own hedge mazes, a VIP zone with more/better rides, or split the park into different themed areas the guests pay for individually.

I have no idea what either of these would entail work-wise, I thought I might just drop a suggestion or two and see if anything sticks.
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Showing 1-2 of 2 comments
gompedyret 24 3 Dec, 2018 @ 3:51pm 
Hmm, paid-entry paths? Interesting idea, could definitely be another tool in the box when designing parks, it could even make up a scenario goal. "Earn X dollar from the VIP area"!
McFuzz 15 3 Dec, 2018 @ 4:40pm 
Thankyou for a bumping <3 I still think this is a decent idea, especially since I only started playing again yesterday!
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Showing 1-2 of 2 comments
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