Serious Sam 3: BFE

Serious Sam 3: BFE

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.mdl to .obj? Is it possible?
I found a guide that says how to export SS3 models to an .obj format, but whenever I click "Export to .obj", the console says, "Only one mesh must be selected."
What should I do? HELP ME!!!!! :steamsad:
Last edited by FRAGMENTATION; 20 Oct, 2016 @ 5:38pm
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Showing 1-3 of 3 comments
Solais 31 20 Oct, 2016 @ 11:29pm 
I think that's a problem when you want to export a model that uses multiple meshes. They have to be separated to separate mdl files first.

Have to mention that mdl files are only containers of many settings. The actual model file is the bmf mesh.
FRAGMENTATION 21 Oct, 2016 @ 3:00am 
Originally posted by Solais:
I think that's a problem when you want to export a model that uses multiple meshes. They have to be separated to separate mdl files first.

Have to mention that mdl files are only containers of many settings. The actual model file is the bmf mesh.

Thanks! That really helped!
Last edited by FRAGMENTATION; 21 Oct, 2016 @ 1:25pm
FRAGMENTATION 23 Oct, 2016 @ 12:24pm 
But wait, how do I seperate them?

Just so you know, I'm trying to port some of the enemies (specifically Scrap Jack) to the Source Engine using Blender 2.78. In order to do that, I need the .obj files and their textures.
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