Carrier Command 2

Carrier Command 2

Carrier Command 2 Workshop
Modifications for Carrier Command 2.
Ank 4 Jun, 2022 @ 12:26pm
Need some help with mod compiler
When I run build_content.exe, it can't compile some modified files (I try tochange some icon textures). I tried to run the compiler with unmodified files, but it just doesn't collect some files in the content folder. Just skips them and doesn't create. What could be the reason?
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Showing 1-5 of 5 comments
Idridus 4 5 Jun, 2022 @ 12:43pm 
The size of the file or the file type might not be right
Ank 9 Jun, 2022 @ 9:44am 
Thanks for answer!
That's why I tested the compiler with a set of original unmodified files (from the mod_dev_kit / source folder). And even with them the necessary game files were not generated.
Ank 9 Jun, 2022 @ 11:22am 
And now I found, that I can`t upload my mod to Steam (localisation mod). Can someone help me?
Last edited by Ank; 9 Jun, 2022 @ 11:22am
UwU Ass Bitch 1 9 Jun, 2022 @ 1:58pm 
Originally posted by Ank:
And now I found, that I can`t upload my mod to Steam (localisation mod). Can someone help me?

You need to be a little more specific, does it give you an error? Does it just not give you the option?
Ank 11 Jun, 2022 @ 6:22am 
No special messages. In the game itself, when I trying to download the mod - the message "failed to download". And no explanation of the reason.
When I try to generate a set of game graphics for mod (even without changes in the files, only clean files of the game itself) - they are not generated, the compiler simply does not create them.
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