Age of Wonders III

Age of Wonders III

Community Made Maps & Campaigns
Welcome to the Age of Wonder III Workshop. The place on Steam to get and share handcrafted scenarios, epic campaigns and mods that implement little tweaks to full game overhauls.
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resieg 29 Jun, 2022 @ 5:24am
Wasted Hammers!
Every settlement has its income - that is money, mana, candles.
But what about hammers?

When I put a settlement on "idle" (+50% money, mana ...) then the hammers (work capacity) is lost.

One could say the +50% money is the reward for wasting the work capacaty ...
But - when there is not much gold (mines), but lots of hammers, the reward is tiny.

I think it would be a nice idea - for a mod - to get small extra money (or whatever) for hammers.

Also, when I have something like 180 hammers in a city, but need a scout or a ram, most of the hammers are wasted. A mod could include that fact.
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Showing 1-5 of 5 comments
Ayalin 12 21 Jul, 2022 @ 2:40am 
Actually, the bonus income you get is linked to your production (hammer) value. It converts 50% of your "hammer" value into gold/mana/research/population
avenger711 5 23 Jul, 2022 @ 3:52am 
It converts 50% of your "hammer" value into gold/mana/research/population

There's no link between production and gold income. Just point the mouse over the number and you will see the whole info. If you city doesn't produce anything it gives +50% more gold.

And if you produce a scout in very rich city you spend not only 30g for the unit but money you could get producing merch. It can be really huge.

There's mod which allows some regulations of income and partial convertations hammers to gold and etc.
Last edited by avenger711; 23 Jul, 2022 @ 3:52am
resieg 23 Jul, 2022 @ 4:12am 
Which mod converts hammers to gold ?
avenger711 5 23 Jul, 2022 @ 4:39am 
"Resource Conversion Spells" It converts treasures so Gold Mine will give 5g instead of 10 prod and etc. So if you have a lot of Flowrocks Quaries and don't need prod for now you can make them money source. (of course secret structures like Focus Chamber will stop working)

And it's possible to make spells like Mana Fuel which increase one resource and decrease the others. I made some for myself mostly for increasing prod points by reducing gold income but not uploaded.
Ayalin 12 31 Jul, 2022 @ 9:14am 
Hu, was I wrong the whole time? I thought the "Produce merchandise" option was actually converting a part of your production value (50%) in gold. Will check.
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