Total War: WARHAMMER II

Total War: WARHAMMER II

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lahcenal117 13 Jun, 2022 @ 2:04pm
HELP
Hello everyone, I'm trying to modify a mod with "Rpfm" but I'm a beginner and I can't do it at all. .If someone could help me or just advise me please. Thanks
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Showing 1-6 of 6 comments
Moonsteel1 8 15 Jun, 2022 @ 3:01pm 
I'm a bit rusty but what are you attempting to do?
lahcenal117 16 Jun, 2022 @ 10:20am 
I try 2 things, just to place the skills of a mode on a character generated by another mod And to take the skills of a mod for lord but without the rest. Thank you for your answer
Moonsteel1 8 17 Jun, 2022 @ 5:11pm 
Originally posted by lahcenal117:
I try 2 things, just to place the skills of a mode on a character generated by another mod And to take the skills of a mod for lord but without the rest. Thank you for your answer
what kind of skills? Like troop skills, abilities, weapon contact effects?
lahcenal117 17 Jun, 2022 @ 5:51pm 
Originally posted by Moonsteel1:
Originally posted by lahcenal117:
I try 2 things, just to place the skills of a mode on a character generated by another mod And to take the skills of a mod for lord but without the rest. Thank you for your answer
what kind of skills? Like troop skills, abilities, weapon contact effects?
A skill that gives a combat ability to the character and the same ability to another unit. And for the second, almost the same, a set of skills that boost and give abilities to a particular type of creature. But for this one, I just can't extract it and isolate it from the mod to make it a standalone without it crashing.
Last edited by lahcenal117; 17 Jun, 2022 @ 5:52pm
Moonsteel1 8 18 Jun, 2022 @ 1:46pm 
Originally posted by lahcenal117:
Originally posted by Moonsteel1:
what kind of skills? Like troop skills, abilities, weapon contact effects?
A skill that gives a combat ability to the character and the same ability to another unit. And for the second, almost the same, a set of skills that boost and give abilities to a particular type of creature. But for this one, I just can't extract it and isolate it from the mod to make it a standalone without it crashing.
Gotcha, unfortunately thats above my knowledge. My best bet would be to contact someone that's made a standalone submod, they might know better!
Good luck!
lahcenal117 18 Jun, 2022 @ 2:29pm 
Originally posted by Moonsteel1:
Originally posted by lahcenal117:
A skill that gives a combat ability to the character and the same ability to another unit. And for the second, almost the same, a set of skills that boost and give abilities to a particular type of creature. But for this one, I just can't extract it and isolate it from the mod to make it a standalone without it crashing.
Gotcha, unfortunately thats above my knowledge. My best bet would be to contact someone that's made a standalone submod, they might know better!
Good luck!
no problem and thank you for your answer
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