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Add mapper supplied "trophies" to a Steam VR map?
Need a way to turn on a map feature (i.e. entities/meshes/brushes) after something is accomplished by player and then have it always be present on rerunning map on that player's machine so that player's guests could also see it. I don't ask for much do I?
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Rectus 13 13 Jun, 2022 @ 12:43am 
The only way I know of to save data apart from the user manually saving, is using the StringToFile and FileToString VScript functions to store and load strings from disk.

It is very barebones, you would have to set up some way of serializing and deserializing the data. It could be combiend with the LoadKeyValuesFromString function to use one of Valves keyvalues formats, but you would have to still generate a valid file on save,
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