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Some of the things I miss are how it handled fleets as a whole and how it tasked different types of fighters to different targets. Could handle sending out Bombers to attack heavier targets, and only send lighter fighters against fighters/etc. X4 makes no distinctions there.
Yes I agree on that, check this mod https://www.nexusmods.com/x4foundations/mods/839
It's the only mod that changes how ships engage each other etc... It's nothing like CODEA but it does help carriers, fighters won't engage heavy targets etc..