Star Dynasties

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Mod suggestion to unblock history
Its irritating to see the epic history of revolts and invasions of my uncles colony be blocked out by "unknown".
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Showing 1-4 of 4 comments
noah 3 27 Oct, 2022 @ 8:52pm 
Personally, I just do not like being unable to observe the developments of the rest of the game world/to have more knowledge about surroundings. It just feels bizarre in a world which almost certainly maintains the tech that would be necessary to have regular conflict with fairly distant systems/rulers. Especially not knowing the names/info of lords who are not directly adjacent to you (at the start) - that seems pretty ridiculous.

As for mods - it would be impossible in the Creator - as far as I can tell. I would probably have to do a more comprehensive look through the possibilities. Assuming that it /isn't/ possible via the Creator, it would have to manually be done in the game's data/code files (which I haven't attempted to enter/decipher) or via the dev themselves.

Actually, now that I think about it... maybe an event that would force all lords to 'attend' (whether it is announced or not)? Not sure. But I don't know if that's a long-term solution - for example, I think when you have later generations of lords who did not know the figures of the past, they revert to being unknown (but it's possible I am misremembering).
Originally posted by noah:
Personally, I just do not like being unable to observe the developments of the rest of the game world/to have more knowledge about surroundings. It just feels bizarre in a world which almost certainly maintains the tech that would be necessary to have regular conflict with fairly distant systems/rulers. Especially not knowing the names/info of lords who are not directly adjacent to you (at the start) - that seems pretty ridiculous.

As for mods - it would be impossible in the Creator - as far as I can tell. I would probably have to do a more comprehensive look through the possibilities. Assuming that it /isn't/ possible via the Creator, it would have to manually be done in the game's data/code files (which I haven't attempted to enter/decipher) or via the dev themselves.

Actually, now that I think about it... maybe an event that would force all lords to 'attend' (whether it is announced or not)? Not sure. But I don't know if that's a long-term solution - for example, I think when you have later generations of lords who did not know the figures of the past, they revert to being unknown (but it's possible I am misremembering).

Yeah I can agree with that as well. It can be cool be waiting and worrying about the mystery empire gobbling everyone up to your east, just waiting for the big reveal of who these guys are but then again I would rather just be able to observe how they came to power.

And yes, history basically reverts to being unknown, I would like to read about the half dozen rebellions I had to face down in Minataka pls! Did we lose all capacity for writing in this world?
Originally posted by noah:
Especially not knowing the names/info of lords who are not directly adjacent to you (at the start) - that seems pretty ridiculous.

As for mods - it would be impossible in the Creator - as far as I can tell.

But I don't know if that's a long-term solution - for example, I think when you have later generations of lords who did not know the figures of the past, they revert to being unknown (but it's possible I am misremembering).

Real world ... you know everyone ? at the watercooler ... john kissed sue ... john who ? ... john in accounting ... accounting on level 23 ? ... no IT accounting interstate ... IT have their own accounting group?

doable ... an event for each character each turn to know eachother (gain visibility effect?)

I am more interested in remembering the history of each station but it is excruciatingly dumb to not know the lords of vassal planets. So that would be cool
Last edited by Tutsi Noncombatant; 18 Jul @ 8:09am
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