Call to Arms

Call to Arms

Call to Arms - Workshop
The place to find custom maps, missions and mods for Call to Arms! Do you want to contribute? Check out the installation folder of your game and browse the mods subfolder for tools and documentations.
Ahang 2 Sep, 2022 @ 11:05pm
War Fighter mod how to edit percent of soldier knock down
After I enable war fighter, the Soldier become 100% that can be rescue and they also be there like more than 5 minutes. It made my PC become lag because there are too many soldier which are knock down at front line. The most speechless's thing is I can friendly fire when they are not knock down yet, if they become knock down i cann't kill them by use gun, grenade or crushed by car, they still not dead.:steamfacepalm:
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Showing 1-2 of 2 comments
You mean the bleedout timer when a guy gets shot?

That is in....resource/set/difficulty/difficulty_generic.set

You want this part:

{death_delay_min 90} ; min bleeding out time in seconds
{death_delay_max 90} ; max bleeding out time in seconds

That example is from my mod, cuz yeah, 90 seconds feels like a good amount of time to get to your guys.

Also, the 100% chance to be rescued when they are down is another setting called "Personage". What exactly personage means, idk, but its what allows troops to be revived when they are down. BY default, vanilla only allows troops with at least 1 rank of veterancy to be revived.

Also, also, you cant "kill" your guys when they are down because they are already dead. You can just revive them with a medic. If you truly dont want them to be alive at all, just let the bleed out timer run out. THen they are dead dead.
Last edited by Lord-Knight Fandragon; 3 Sep, 2022 @ 5:15pm
Ahang 10 Sep, 2022 @ 8:18am 
Originally posted by Lord-Knight Fandragon:
You mean the bleedout timer when a guy gets shot?

That is in....resource/set/difficulty/difficulty_generic.set

You want this part:

{death_delay_min 90} ; min bleeding out time in seconds
{death_delay_max 90} ; max bleeding out time in seconds

That example is from my mod, cuz yeah, 90 seconds feels like a good amount of time to get to your guys.

Also, the 100% chance to be rescued when they are down is another setting called "Personage". What exactly personage means, idk, but its what allows troops to be revived when they are down. BY default, vanilla only allows troops with at least 1 rank of veterancy to be revived.

Also, also, you cant "kill" your guys when they are down because they are already dead. You can just revive them with a medic. If you truly dont want them to be alive at all, just let the bleed out timer run out. THen they are dead dead.

Thank you so much for replay my question, this is what i'm finding !!:steamthumbsup:
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