Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It will continue to create these messages as long as the "doOnTrigger" is triggered.
Can you post me the json which contains the doOnTrigger?
"conditions":[
{"exist":{"tag":"chimaera","quantity":1,"differentSpec":true,"insert":true}}
],
"doOnTrigger":[{"sideObjectiveAvailable":"opt_smallspine"},
{
"message": {
"id": "merchant_pudgy_cuskeel",
"inserts": [
"pudgy_cuskeel",
"*pudgy_cuskeel"
],
"buttons": [
{
"req": {
"conditions": [
{
"haveMoney": {
"quantity": 7500
}
}
]
},
"doOnClick": [
{
"money": -7500
}
]
}
],
"enclosedCreateOne": [
"pudgy_cuskeel",
"pudgy_cuskeel"
],
}
},
{
"message": {
"id": "merchant_batangas_groppo",
"inserts": [
"batangas_groppo",
"*batangas_groppo"
],
"buttons": [
{
"req": {
"conditions": [
{
"haveMoney": {
"quantity": 4800
}
}
]
},
"doOnClick": [
{
"money": -4800
}
]
}
],
"enclosedCreateOne": [
"batangas_groppo",
"batangas_groppo",
"batangas_groppo",
"batangas_groppo",
"batangas_groppo",
"batangas_groppo",
"batangas_groppo",
"batangas_groppo"
],
}
},
{"unlock":"glauerts_frogfish"},
{"unlock":"western_pacific_toungefish"}
]
},
This is basically what the original code look like
I'm sure there is a reason why the trigger is going off multiple times, I think you'd better send over your whole file if you don't mind? I'll find the important bit and create a test harness at my end and see if I can figure it out.
You can send it to support@twicecircled.com. :)
Also, pretty sure there is a nested trigger in the "globalTriggers" that may or may not meet the criteria of the above. At least the nested is there around line 788 in the latest from the Workshop (which doesn't have this issue). Unsure how/if that affects the issue (but is not good, IMO).
Check the error log:
Windows: C:\Users\<insert username>\AppData\LocalLow\Twice Circled\Megaquarium\player.log
Mac: ~/Library/Logs/Twice Circled/Megaquarium/Player.log
Linux: ~/.config/unity3d/Twice Circled/Megaquarium/Player.log
And you will get a good clue as to the problem.
It's probably one of the unlock actions at the end, one of the specs probably doesn't exist due to a typo?
{"unlock":"glauerts_frogfish"},
{"unlock":"western_pacific_toungefish"}
galuerts vs glauerts.