Pummel Party

Pummel Party

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Map Ideas...what do you guys want in a map?
I am currently working on a map, haven't decided on a theme or any cool new features yet.

Would love to hear some input from you guys, stuff you would wish to see in a custom map.

Thanks in advance! ^^
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Showing 1-2 of 2 comments
Bambam 8 Dec, 2022 @ 10:24pm 
Hi, I am sure you are just as excited about this new update as me and my buddies and what we have always wanted this game to be is an open source-ish mario party for the pc. I think some aspects from MP could be brought over into map design ie more chances to screw over your friend of have some rng elements so the person losing the most minigames can actually have a shot. I think the larger maps in this game have some missed opportunities due to the inability to use some items effectively so making maps on the small end to up the chaos has always been a good idea to me personally. I think the wacky chance time spaces in MP where you could completely flip the script of who's in first or last was fun, or blocking the ability to collect key items by some event, as well as overall more options for map mobility could really make this game more addictive. I don't have any micro advise for themes or routing but I hope this helps, and I look forward to all the new content added by the community!!!
b3ntastic 1 9 Dec, 2022 @ 2:19pm 
Originally posted by The walrus:
Hi, I am sure you are just as excited about this new update as me and my buddies and what we have always wanted this game to be is an open source-ish mario party for the pc. I think some aspects from MP could be brought over into map design ie more chances to screw over your friend of have some rng elements so the person losing the most minigames can actually have a shot. I think the larger maps in this game have some missed opportunities due to the inability to use some items effectively so making maps on the small end to up the chaos has always been a good idea to me personally. I think the wacky chance time spaces in MP where you could completely flip the script of who's in first or last was fun, or blocking the ability to collect key items by some event, as well as overall more options for map mobility could really make this game more addictive. I don't have any micro advise for themes or routing but I hope this helps, and I look forward to all the new content added by the community!!!

Already implementing more ways to move throughout the map ^^ don't know about the ability to block someone from getting keys...but maybe I'll just have to look up some guides idk

Anyways thanks for the feedback :D
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Showing 1-2 of 2 comments
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