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To mod them to disappear, you'd have to either make all teeth disappear, or individually mod the sentients whose teeth you cant use.
\Dwarf Fortress\data\vanilla\vanilla_materials\objects\material_template
find [MATERIAL_TEMPLATE:TOOTH_TEMPLATE]
Anywhere in the template add [ROTS]
If done properly, every unprocessed tooth item (so, just teeth lying around) will rot away like soft tissue, except with no miasma.
You can do this with other material templates that compose bodies, by the way. It is likely to make whole corpses disappear.
Some things are hardcoded and needs memory hacking which is much more difficult to do than straight up modding.
If don't want to rely on modding due to the modding capabilities being insufficient in regard to what you want to accomplish, you might want to learn memory hacking, because there aren't a lot of people in this community who can pull it off since memory hacking isn't about modding games, but rather programming as a whole. Not even that may guarantee the results you're looking for.
There are some ways to also alter game source code, but that is pro level stuff and doesn't seem worth it due to the time investment.