Call to Arms

Call to Arms

Call to Arms - Workshop
The place to find custom maps, missions and mods for Call to Arms! Do you want to contribute? Check out the installation folder of your game and browse the mods subfolder for tools and documentations.
Map controls and the Map.reg file....
SO, something thats long bothered me was the locked in map panning. How, you can only pan the map down so far at a certain zoom level. Unlike Men of War, where you can freely pan the map to all of its limits, regardless of zoom level.

I found the map.reg file, which seems to pertain to map settings, but what is what in there?

What lines would pertain to how far down I can pan the map?

{camera_clip
; global camera clip settings
{min_distance
{distance 200}
{viewMin 5}
{viewMax 85}
}
{max_distance
{distance 1000}
{viewMin 30}
{viewMax 85}
}
; default camera position
{default
{distance 850}
{viewAngle 37.5}

Are these the azimuth angles and all that? So that when im zoomed all the way out, I can pan the map view up into the sky, where default, I can only kinda look up when im zoomed all the way down to the ground. Its a problem when you have to do stuff like shoot down a helicopter, I then gotta sit there and play zoom in, pan up, zoom out, pan a little more and yeah, its a whole thing just to get the helicopter into view to shoot it.

It'd be nice if I could be zoomed out and pan the map kinda skyward to shoot the heli.

TLDR: How do I make the map pan around freely like in the editor?
Last edited by Lord-Knight Fandragon; 4 Feb, 2023 @ 6:59pm