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Hi!
I asked a dev who worked with the status effect rework and here's what they said:
The current husk attack has this definition which reduces affliction:
In it, "this" refers to the head of the husk, which it uses to attack. If it were "limb" it would be the target limb, if it was "UseTarget" it would be the target character and if it were "Character" it would target the husk itself.
So it should work if it was something like:
Previously that would have targeted the "target" but now it should make the custom effect possible.
Hope this helps!
I wanted to make the knife that after hitting character few times it drops several items(in this case meats) depending on the species. I tried to make my own knife and then took some code from thalassophobia, but it still didn't worked. Any tips about it? I'll be very grateful!
Unfortunately I don't know enough about modding to answer, but you could try making your own post about this issue on this forum, that way more people will see it. Or join our Discord server and ask for help in the #baro-modding -channel. Link to our discord server: https://discord.gg/undertow