Half-Life: Alyx

Half-Life: Alyx

Expand the world of Half-Life: Alyx
Browse the Half-Life: Alyx Workshop to find the best new addons created by the community, or install the free tools yourself and start making your own Half-Life: Alyx content.
Learn More
T5D_123 1 7 Sep, 2023 @ 11:40pm
how to trigger a scripted sequence/animation?
on this map im making i want the animation of a scripted sequence to trigger when i pass a certain point but ive tried alot of things but no luck
< >
Showing 1-4 of 4 comments
T5D_123 1 11 Sep, 2023 @ 11:28pm 
Is there anyway i can do this with something like npc_gman or npc_furnicture? because when i try it just doesnt trigger any animation or the model appears as a error
JediPunk 3 9 Nov, 2023 @ 2:26am 
Originally posted by T3DZ_69:
Is there anyway i can do this with something like npc_gman or npc_furnicture? because when i try it just doesnt trigger any animation or the model appears as a error

hello.

you can use the g-man model. there is a entety called "generic_actor" . you can load the gman model into the generic actor.

https://developer.valvesoftware.com/wiki/Generic_actor

to animate the gman, you use the "scripted_sequence" entety.

https://developer.valvesoftware.com/wiki/Scripted_sequence



this video might be what you looking for:
https://www.youtube.com/watch?v=8oVu8nBpCkE
Last edited by JediPunk; 9 Nov, 2023 @ 2:29am
T5D_123 1 10 Nov, 2023 @ 9:43am 
thanks so much
< >
Showing 1-4 of 4 comments
Per page: 1530 50