Kingdoms and Castles

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Clothing District - Gameplay Concept (Sheep and Wool Resource)
Hello! After the swineherd feature was added I have fallen in love with the idea of cute little animals in the K&C experience! As such I had an idea for a clothing district game model that uses sheep for wool! Here are my thoughts on how this could fit well into the pre-existing model!

1. Building: "Pasture" = A 3x3 fence-like structure (similar to Swineherd).
2. Job: "Shepherds" = Workers oversee sheep in the Pasture.
3. Resource: "Wool" = Sheep consume grain to produce Wool (amount increased by tools).

4. Building: "Boutique" = a 1x1 structure, stores wool for distribution.
5. Job: "Retailer" = Distributes wool to markets and heads of household.
6. Resource: Produces happiness within a small range and pays taxes.

I only had this idea because I desperately want sheep to go with the cute wolves and piggies ^_^ I hope it is helpful and I would love to see it!
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Showing 1-2 of 2 comments
tfbackingfuel 26 Apr, 2023 @ 10:32am 
i like your idea
avidvampirehunter 26 Apr, 2023 @ 3:09pm 
Originally posted by charlie.scotting:
i like your idea

Thank you!
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Showing 1-2 of 2 comments
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