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Mass attacks require animations and coding, otherwise, if you make a mass attack page without it, it will just have the character stand still with no effects as the enemies take damage.
As Dice_24K Mentioned, you have to copy and paste the code of an existing mass attack page, so it plays the same effect, or edit it with knowledge to make it work differently instead of being a copy and past animation.
The only option without any coding advice for the editor i can give is to go to this website https://tiphereth.zasz.su/cards/ and look for a mass attack page that you like, and copy and past the ActionID into the Folder of your Mod ---> Data ---> and click edit for CardInfo.xml. then find the skill you want to turn into a mass attack page and copy . past the action Id Between ActionScript="" so it says something like ActionScript="Copy&PastedCode"
This is for the animation exclusively, to make the skill into a mass attack, you simply change the range of the skill. Find your attack, and look for Spec Range=" "
Change the inside of "" into
FarAreaEach" for single dice targeting Mass Attack
Range="FarArea" for all dice targeting Mass Attack
For Example Range="FarAreaEach" or Range="FarArea"
Because of the way the editor works, don't work on the page after you edit this into the cardinfo.xml as it will overwrite it back into a basic page and you will have to go into cardinfo.xml and edit it again to change it into a mass attack again. So make sure you have the stats you want, or else, just editing the name in the editor will revert it. Making you have to do more work