Divinity: Original Sin 2

Divinity: Original Sin 2

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mastern 1 5 Apr, 2023 @ 1:25pm
Need to find specific field in Divinity Engine 2
Hi all.

So I've recently noticed a discrepancy in many skills and their required Abilities for scaling.
Like "First Aid" requiring Hydrosophist for scaliing. I've found a couple that make no sense at all. Oily Blob's earth damage doesn't scale with Geomancer, but either strength Attribute or Polymorph (can't remember atm).

I've checked out several fields in the Stats editor window and I got stuck.
The HEAL stat has the Status Effect "RS3_FX_GP_Status_Heal_Impact_01" and I can't find its parent anywhere.

I think in order to reassign the skills' Ability requirements I need to create new children for these Status effects, if they're the place where the requirement is actually stated.

Does anyone know where I can find these "RS3_*" fields?

Ty
Last edited by mastern; 5 Apr, 2023 @ 1:29pm
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Doctor Beetus 7 5 Apr, 2023 @ 11:22pm 
The StatusEffect field is for the visual effect resources that play when the status is applied.
mastern 1 6 Apr, 2023 @ 4:20am 
damn. wasn't fast enough. I also saw that just a couple minutes ago, sorry about that. Do you by any chance know how to modify the scaling Attribute/Ability of a skll?
Last edited by mastern; 6 Apr, 2023 @ 4:24am
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