X4: Foundations

X4: Foundations

Entering System: X4 Workshop
The easiest way to find, install and manage extensions for X4: Foundations. Share your work with the community and see what others have created.
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rada660 30 Aug, 2023 @ 4:15pm
Many ships missing equipment slots
So, I can admit I have a lot of extensions to my game, so it is bound to get some issues sooner or later, and I'm facing one of them.

I do have XR ship pack, VRO, SVE WVE and etc. A lot of mods that adds plenty of ships and weapon, and I started a game as Split on my current game.

I've come to notice that a lot of modded ships have many of their slots be nonexistent, typically the engine slot. It's only recently that I noticed that issue spread into the turrets.

Yet while many modded ship have issues like not having engine slots, plenty of other modded ships are just fine. Even if they are from the same mod pack.

One example I have is XL mining ships. for split, it's using the Monitor. The Monitor ( Gas ) works just fine, yet Monitor ( Mineral ) and Monitor ( Universal ) both miss their engine, shields, and basically all turrets ( they only can fit like missile turrets, no group shields )

So I'm wondering what may causes this that ships from a same mod have both working and not working ships?

And the biggest question, how to fix?
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rada660 30 Aug, 2023 @ 4:51pm 
well, out of trying to find out if I had equipment tags being messed with somehow, I managed to use X tools to do some data extraction.

A few search around in mods themselves, I landed in moving out the XL miner mod away from my extension, after noticing that weapon variation extension also had the same ship assets file in there.

While I can't build XL miner after moving the mod out, as expected, I noticed that many other ship I had looked at that were bugged, were no longer bugged.

So seems that the XL miner mod bugs out other modded ships. Somehow.
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