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Cursed turret design is one that must be rotated with buttons instead of periscope.
Or instead of a periscope, a dedicated navigation terminal where the Helm inputs aim the weapons and a button toggles fire. You can be specially stupid with the circuit for this, and have 4 weapons that "engage" based on the vector for X/Y in order to fire to where the Helm is pointed (if it's over a certain Y, it toggles the top guns, if it's below, it toggles the bottom ones, etc). A connected status monitor lets you see the drawings of the guns of course.
"A little lower!"
"Higher!"
"Higher!"
"FIRE!"