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1) navigate to your Kenshi installation folder and open the mods folder to a separate window
2) go backward in the file path until you are in Steamapps folder
3) go to workshop folder and content and find the folder Kenshi mods are installed it (233860)
4) go to the mod's Steam page and copy the number part after the address (fe. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=7973537321 copy the 7973537321)
5) paste that to the search on the content folder and copy the folder you find
6) paste the folder inside your mods folder (which should be open on a separate window)
7) rename the folder with the name of the mod file inside the folder
8) unsub from the original mod (for now, you can sub to it later)
Creating a new mod
1) go to Kenshi installation folder and open Forgotten Construction Set (FCS)
2) tag the mod(s) and only the mod (+ vanilla mods above the line) and create a new mod
3) give name to your mod
4) find the bow in questions, you can put its name as a search word.
5) do your edits and save.
6) resub to the mod and load the mod and your patch when launching Kenshi
That is the usual way how one makes a patch HOWEVER maps are not edited inside the FCS. They are just an image and their operations is determined by a layout file.
AND both these mods are just the layout file. So what you need to do is to download Visual Studio Community and open each file. And you need to find the parts that determine the map size on the fullscreen one and and replace those same values in the static map one. I recommend taking copies of both layout files first.
Then you make a completely new mod that has the gui folder in it and in the gui folder the layout folder (both lowcase) and put the combined layout file there.
There is a lot of text so you need a basic understanding how coding/scripting works. Beware of leaving necessary brackets off or adding extra brackets.
I unfortunately cannot guide you any further, cause I have not ever edited a layout file. Good luck!