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- remade all ACTION, NEWS and EXPLORATION cards (better wording, clear conditions, improved effects and etc).
- updated SPECIAL PROJECTS to match GENERAL TECHNOLOGIES cost increase step of 3 science, added new cards, adjusted existing
- added two double sided reference cards for GAME ROUND ORDER, VICTORY POINTS, HOSTILE ENCOUNTERS and SYSTEM / PLANET / SPACE OBJECT types as these being the most commonly used parts of the rulebook
- renamed neutral colonies into independent colonies, this was causing some confusion
- colony abandoning and changing colony type happens BEFORE accounting and they don't produce resources or build ships
- colonizing is not allowed if there are enemy ships in the sector
- added rules for blocaded colonies
- fixed some typos
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Thanks to all the testers and folks providing me with feedback!