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A mesh asset is a 3D model that can be used by mesh renderers and props.
Custom meshes can be imported from an .obj file (see Importing Models). Imported Mesh Assets can be viewed in the Asset Browser in the Custom > Props folder.
To import a textured model, the mesh asset is imported separately from the Texture Asset. The texture is used with a Material Asset, and this material is placed onto the mesh. See the Texture Asset page for details on this process.
Link to source
https://workshop.pummelparty.com/wiki/Mesh_Asset
Main Page
https://workshop.pummelparty.com/wiki/Main_Page