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I have since encapsulated everything with override tags. The mod loads but it doesn't actually work. I replaced a Captain perk with another yet the one that was replaced still shows in the characters talent sheet.
Maybe it will work on a new game?
Bummer still not working. I tried going a different route by modifying the Talent trees themselves but it throws this error:
GenericPrefabFile: Invalid TalentsFile element: TalentTrees in LocalMods/Perkswap/Talents/TalentTrees.xml
Seems it does like the Security officer perk tree in place of Captain. I'd love to know where it references that data.