Cortex Command

Cortex Command

Endless content for every part of the game
Built for modding from the ground up, Cortex Command supports a community of talent whose quality work can be enjoyed here: actors, items, vehicles, scenes, game modes, tech factions - you name it!
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lil_misfit 27 Mar, 2016 @ 9:32am
Possible Mod Idea...
Doubt anyone will read this and I can't make it since I don't know how to mod this game but I was wondering if it would be possible to make the Mils and Droids from Metal Arms: Glitch in the System. It seems like they would fit into this game very well and their weapons would too. Maybe some one can point me to a tutorial on how to mod this lovely game?
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Showing 1-4 of 4 comments
Reelshiny 25 27 Mar, 2016 @ 11:12am 
Pick any.

1: The entire Datarealms Cortex Command Forums[forums.datarealms.com] is filled with info on modding; LUA, spriting, or otherwise. If you have a question, it's probably been asked before there.

2: This pinned thread[forums.datarealms.com] in the Mod Making board has basically everything (though some links and images are broken).

3: The official Wiki[wiki.datarealms.com] is good for looking for specific Lua references but also, basically everything.
Last edited by Reelshiny; 27 Mar, 2016 @ 11:12am
lil_misfit 27 Mar, 2016 @ 4:40pm 
Alright, thanks. Any idea on what I should learn first?
Reelshiny 25 27 Mar, 2016 @ 5:47pm 
First learn about the backbone of mods; .ini files. Learn how to make actors, weapons, materials, effects, and more with .ini files.

Then as far as art, learn how to make a sprite compatable with the game. It's honestly easier than working with .ini once you know about the pallet and how to use your paint program, but it can be intimidating to draw arms and legs, then make them animate properly in the .ini. Don't fear failure, but work beyond it.




Just those two those things are enough to make the game your playground. Aside from modding resources, you can equally look at the base game assets and other user mods to learn. Alot of learning is experience where you try making things yourself, or look at the game and think "How do I do this?".





You could learn .lua later if you want. Look at mods like Retrofit Security, anything by CaveCricket, and the default Techion to see how .lua is used. Also, the forums and wiki are amazing resources for learning .lua . If you get stuck, lurk more.
lil_misfit 27 Mar, 2016 @ 6:33pm 
Wow was not expecting this much information. Thank you again, now my modding journey begins!
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