Kenshi
Kenshi Mod Workshop
You can manage your mods in the Kenshi launcher when you start the game. Workshop mod subscription will only work with Kenshi v0.92.0+
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embor 17 Nov, 2023 @ 5:16am
Is there an "extended tooltip" mod? (tells, if an item is used for crafting/other stuff)
I'm just getting familiar with the game, and it is tedious to always switch to the wiki to see if a given item has any uses, it's a crafting material or just outright junk.
I tried to search the workshop after "tooltip" or "junk" filters in the UI mods section, but found nothing.

Thanks.
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Showing 1-4 of 4 comments
have not seen such a mod.
Cattrina 112 17 Nov, 2023 @ 6:31am 
I suppose that could be done for the vanilla items. It would not affect any modded items tho.
Unfortunately my schedule does not allow me to currently make mods, I am studying. But should be relatively simple if you/someone wants to dip themselves in modding.

What one needs to do is to open FCS,
create a new mod
go to items tab
and go through each item on the list, check its references of building functionalities and type them on the description box.

Tedious, but very simple.
Last edited by Cattrina; 17 Nov, 2023 @ 7:48am
embor 17 Nov, 2023 @ 6:44am 
can't it be automated tho?
never modded Kenshi, does it support any scripting?
because theoretically it would be easier with an item type dictionary, that translates item types to human readable strings and appends it to the end of the description - i could even do this runtime, so no need to manually edit all the items
it might even work with items added via other mods.
is this possible within the game, if so i might just be able to do that.
Last edited by embor; 17 Nov, 2023 @ 6:45am
Cattrina 112 17 Nov, 2023 @ 7:46am 
Originally posted by embor:
can't it be automated tho?
never modded Kenshi, does it support any scripting?
because theoretically it would be easier with an item type dictionary, that translates item types to human readable strings and appends it to the end of the description - i could even do this runtime, so no need to manually edit all the items
it might even work with items added via other mods.
is this possible within the game, if so i might just be able to do that.

No, unfortunately you cannot automate this. Well, you could, if you got your hands on the game and the FCS code. But since that is something the dev has not shared with us, it would be illegal.

Or, maybe you are such a good coder, that you can do an automation macro. But since there are only couple of hundred items at best you would have to type more code than there is items to edit.
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Showing 1-4 of 4 comments
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