Sid Meier's Civilization VI

Sid Meier's Civilization VI

Build. Discover. Share.
Discover new maps, scenarios, leaders, units and more. Build and share your own creations. Mods are created by and for the Civilization community, and are not officially supported by Firaxis or 2K.
aHeroWeNeed 12 Dec, 2023 @ 2:19pm
first time modder- trying to update an outdated mod to work on rise and fall (add check for GS agenda)
can anyone one point me to a Youtube video, or give general instructions on how to edit workshop mods? I'm trying to update the Better Rome mod by ChessPro2007 to work on rise and fall. I noticed a lot of the mods that add Civs or rework them don't work in rise and fall. Sailor Cat was nice enough to update the Persia Rework after I asked, After checking their change notes I saw they Added a check for GS agendas not existing. I'm assuming this would be the fix for the other Civ mods not working on rise and fall and I figured I'd take fixing it into my own hands any help would be appreciated! I already downloaded the tools the wiki said to.
Last edited by aHeroWeNeed; 12 Dec, 2023 @ 2:51pm
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tise360 26 Dec, 2023 @ 5:31pm 
if you find anything let me know please because i have civitas mods that i really want to play but can't because they needs to be updated.
sirkerry 13 27 Dec, 2023 @ 7:50am 
Originally posted by aHeroWeNeed:
can anyone one point me to a Youtube video, or give general instructions on how to edit workshop mods?

I suspect the best place to start is going to be the Civ VI Modding Helpline Discord[discord.gg] as it is chock full of tutorials and helpful modders.
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