Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection Workshop
Create, share, and play mods for a custom C&C experience! A new Map Editor is also included. Welcome back, Commander.
Learn More
Cat 13 26 Nov, 2023 @ 3:31am
Visual problems (Red Alert)
I'm making a singleplayer red alert map, with civilians and ending cutscenes. Everything is fine if I complete it without loading a saved game but playing the mission through a load game will make all civilian units appear as Joe or the blue shirt guy sprite in remastered graphics (classic graphics are fine). Ending cutscene also won't play out. Any ideas why is this happening or how to fix it?

It's Aftermath enabled, I used the Mobius updated editor and the map isn't published if that matters.
< >
Showing 1-3 of 3 comments
Nyerguds 8 26 Nov, 2023 @ 2:06pm 
Yea, the civilians are an issue that's been in the remaster from the start.

Classic Red Alert only has two civilian sprites, a male and a female one, and juggles around some colours to repaint them, so that all of the actual different civilians in the game can have distinct graphics. I had to reproduce that system to get the civilians working properly in my editor too, in classic mode.

Apparently the remaster has some issues emulating that system with its own graphics, and somehow, the information on exactly which high res sprite to use gets lost when loading a savegame. I also heard about civilians changing genders due to these bugs. (in fact, one of the civilians in the source code already has the wrong gender...)

No idea about the ending cutscene, though. Which video did you use? In TD I identified and marked some cutscenes that are missing in the remaster by adding "(classic only)" to them, but I don't think I ever dug into that for Red Alert.
Last edited by Nyerguds; 30 Nov, 2023 @ 12:34am
Cat 13 27 Nov, 2023 @ 5:15pm 
Originally posted by Nyerguds:
No idea about the ending cutscene, though. Which video did you use? In TD I identified and marked some cutscenes that are missing in the remaster by adding "(classic only)" to them, but I don't think I ever dug into that for Red Alert.
APCESCPE (the scene of the APC in the foreground driving away from the exploding base).

Thanks for the answers.
Cat 13 30 Nov, 2023 @ 4:38am 
The green (England) and teal (France) Allies will always appear as blue in remastered graphics. Orange (Ukraine) will appear as red unless the player is also red. This only happens on remastered graphics, which is annoying if you want to differentiate the AI players during the game.

I know this happens in the campaign as well (first and fifth Soviet mission). Not sure why they made it like this but I wish there's a way to turn it off.
< >
Showing 1-3 of 3 comments
Per page: 1530 50