X Rebirth

X Rebirth

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[Request] Mod for skyboxes and nebulae
Hello,

I'm noticing that the skyboxes the game originally has are really a work of fiction. Personally i enjoy roleplaying with autotrader and capital ship bridge enjoying being jumped around through space.

however.. with the current skyboxes it makes it hard to immerse when you are looking at planets that are clearly in eachothers orbit paths. or when nebulae are low resolution.
or what about the fact that we can see nebulae with the naked eye everywhere while this is impossible in real life. getting closer and closer to a nebulae should reveal more of it. otherwise it should look like a blimp distant galaxy the size of a pencilpoint.

Are there proper mods out there that change skyboxes and nebulae properly?
i seen one maybe called XR nebula but that one is for version 2.0 and i'm running XR 4.0 now.
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Showing 1-5 of 5 comments
Floyd Stash 2 Mar, 2016 @ 3:59am 
if there are people willing to create a new mod like this and want help then i'm interested in helping out. however i'm very new to creating mods.
Zynryuk 2 Mar, 2016 @ 6:44am 
Some planets in OL need to be redone as well since you can see the shrink wrap unwrap that they used to texture them.

Also, around OL still when going to a certain sector you can see plane-made blue nebulas.
Yow! 2 Mar, 2016 @ 8:12am 
Are you sure they are so clearly in each others orbit?

I haven't found anything that i could use as a reference to measure with my own eyes.

Ok the nebulas and asteroids are heavily off, but i think, in my ignorance, their configuration aint all that impossible to happen, very improbable, but may happen under very rare specific circumstances.

As an example, devries could have been a binary system, as one of the stars went into nova, and is going into a new phase where it will start to suck glaring truths fuel, this seems resonable enough for an astronomy curious like me.

If you disagree i would like to know why, i actually like astronomy and cosmology, but i haven't studied anything yet.
Floyd Stash 2 Mar, 2016 @ 8:19am 
planets cannot be so close to eachother because they have gravitational pull. try dropping 3 marbles on a piece of sheet hanging in the air close to eachother, their gravitational pulls will immediatly collide the fact that those 3 planets are from such small distance from eachother near a black hole and haven't collided with eachother yet is proof that they are fictional orbits.

have you seen a picture from the mars rover watching to earth?
earth is actually as small as a pencilpoint from mars perspective. explaining how large the normal distances between planets are that makes sure we don't collide.
Last edited by Floyd Stash; 2 Mar, 2016 @ 8:20am
Yow! 2 Mar, 2016 @ 10:39am 
Well unless the encyclopedia call those as planets, we may very well see them as moons.

And if the encyclopedia call them as planets, are you 100% sure this system can't ever reach such a configuration?

Yeah i understand the gravitational pull, they accelarate towards each other, and even if that setup were possible it wasn't going to last long, and anyone in those planets would not survive the tidal forces from gravity without pulling magical tech.

I know that if they were to colide in a weird manner, the game would be displaying one, to me we would have to imagine what need to exist in the system to create that insane setup and somehow slow it down, aside from the blackhole, which is weird, but doesn't seem enough.

Could it not be the last flyby of death?

We don't know much about planet colision, Theia vs Earth is all we know, but as an astronomical event it surely takes quite a while to happen, and we actually don't see any other system beyond ours, we have only recently started maping star systems, all we know is that our system is stable, and will be for a very long while.
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