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I'll be waiting for more polishing (sounds, textures...) but thanks for doing it, will use it i think in my next games.
++Praise be to the Omnissiah++
/Shameless modding community promotion!
Promethean: Fearsome giant crab-like creatures
Screenshot: https://drive.google.com/file/d/1roq3GbIiQykVeXJPZXRjYmWt1IIis5-K/view?usp=sharing
Please redownload the neutral pack from the initial post and overwrite the old neutral pack to get the new neutal, the download link has not changed.
Enjoy :)
Hmm The Devil spawn are really nice they become something that is a good first test of your forces and a good thing to avoid later when you need all your firepower in battle. Are they supposed to glow like that tho? Maybe its my settings but they seam to glow in the little unit window on the bottom left.
Promethean is really livley and cool to see wonder around, would be a interesting this to see a smaller squad of "Promethean Young" that could spawn from the larger kind to make the massive bulk more dangerous early and late game.
Their all really cool and have nice animations and effects, and as far as I can see they will pose a more varied danger early and late game especially incompareson to Kroot hounds and Kastilans.
Please make more! I cant play without them!
- ive added new animation and ability for the Prometheans to spawn Promethean Young; https://drive.google.com/file/d/1s-pgaj_LpxzujxOXo7RzOWOigsLD2XuX/view?usp=sharing
- Promethean Young have a different texture to give them a different look.
- Promethean Young have a different attack animation.
- Added in additional idle animation for the Promethean and Promethean Young.
- Housecleaning on xml files.
I'm looking forward to both of these mods! :)
ATM my idea is for the mutants to have a leap attack, and use it as a terrain jump move than also damages all in the radius of the landing spot. but im open to ideas?