Take On Mars

Take On Mars

Explore and contribute to the world of science
Take On Mars utilizes Steam Workshop to bring you a virtually unlimited expanse of addons. These may include new locations to explore, custom vehicles to deploy, and even distinct scenarios to let you get the most out of Take On Mars. From custom sounds to additional models, everything is possible.
Recycling
It bugs me out since a while ... and especially when you starting to use ressources with your printer and such ... you might want to be able to scrap some of the parts you no longer need or printed accidentally (bad planning) or those you have a abundance of (like potato seeds) and get the ressources back (if you actually using them ...)

I moved the discussion basically here: https://steamhost.cn/steamcommunity_com/app/244030/discussions/3/350540974001539040/
Please use the new thread not this one for discussions.
Last edited by ~* BiZZ Keryear *~; 5 Sep, 2016 @ 2:01am
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ParaScuba 3 23 Aug, 2016 @ 8:14pm 
you print seed?
~* BiZZ Keryear *~ 23 Aug, 2016 @ 10:12pm 
Originally posted by Deaf3279:
you print seed?
No, I do not! But the seeds take up materials (such as water and marssoil ... though, due this thread being soooo old it isn't even real anymore, that has changed ...somewhat ... now it takes water and fertile soil)
And (which I haven't tested in the latest version ... because the game is still too unstable to be played for prolonged times ... and has no autosave ... so it screws you every time it crashes) you end up with tons of seeds while growing potatos.

In fact I had so much back then, that I had big piles of 'em on the ground (better than putting 4 of 'em in huge boxes ... I have to print first ... and that was before I need ressources to print ♥♥♥♥)


Again the OP was from 13th Feb and soo much has changed ... except that you still have to litter your ♥♥♥♥♥ you do't need ... for one reason or the other ... into the landscape ... instead of recyling them and getting some ressources.

(Which also reminds me: Back then even power and the related cable spool wasn't a thing ... cable spools are now trash you can't get around. Needing a dozen or so solar pannels as minimum requirement for your power needs in your base = at least a dozen cables to the grid. Then the grid to the machines and base ... = a big pile of empty cable spools ... well I guess you can hide them under your potato seeds you also have a fLIckton of)
Last edited by ~* BiZZ Keryear *~; 24 Aug, 2016 @ 6:15am
gabgab01 2 27 Aug, 2016 @ 2:55pm 
there's still much to do, but there are some mods on the workshop to help you out, for example:
destroyable potatoseeds! you can now destroy your potatoseeds lagless.

as for the cable spools, i agree, they can be annoying, but i usually keep one empty cable spool around, for when i print out a new one i can jsut put 2 cables of the new cable spool onto the empty one to be able to jsut carry them around. the empty spools i don't need are dumped in a crater like the rest of the things i don't need (waste material, broken vehicles and misprints)

recycling can be achieved by using some mods, or you wait for future updates.
Last edited by gabgab01; 27 Aug, 2016 @ 2:56pm
Dafaq? it was posted here ( https://steamhost.cn/steamcommunity_com/app/244030/discussions/3/ ) ... in suggestions.
But now it is in Workshop > Take On Mars > All Discussions ...
The heck?
@gabgab01 Obviously that was meant as a suggestion to the developers to add this in and not forget about it.
Last edited by ~* BiZZ Keryear *~; 5 Sep, 2016 @ 1:58am
Originally posted by ~* BiZZ Keryear *~:
Dafaq? it was posted here (https://steamhost.cn/steamcommunity_com/app/244030/discussions/3/) ... in suggestions.
But now it is in Workshop > Take On Mars > All Discussions ...
The heck?
@gabgab01 Obviously that was meant as a suggestion to the developers to add this in and not forget about it.

Your link is seriously borked.
Originally posted by Mr. Monochrome Hood Certified:
Originally posted by ~* BiZZ Keryear *~:
Dafaq? it was posted here (https://steamhost.cn/steamcommunity_com/app/244030/discussions/3/) ... in suggestions.
But now it is in Workshop > Take On Mars > All Discussions ...
The heck?
@gabgab01 Obviously that was meant as a suggestion to the developers to add this in and not forget about it.

Your link is seriously borked.
I think it was because of the brackets touching. I edited it so it is working.
Last edited by ~* BiZZ Keryear *~; 5 Sep, 2016 @ 2:01am
Originally posted by Mr. Monochrome Hood Certified:
Well.... delete it anyway.
Not sure what your are trying to tell me here
Originally posted by Mr. Monochrome Hood Certified:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=818228366
Well would be fine ... but my point was it should be part of base (/vanilla) game ... also not using mods on a game that currently runs in single digit FPS and (in worst case) crashes every 5 minutes. ... And no it is not my computer a GTX 970, 16GB should be enough ... and no core of my CPU runs with more than 70% load.
Originally posted by ~* BiZZ Keryear *~:
Originally posted by Mr. Monochrome Hood Certified:
Well.... delete it anyway.
Not sure what your are trying to tell me here
Originally posted by Mr. Monochrome Hood Certified:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=818228366
Well would be fine ... but my point was it should be part of base (/vanilla) game ... also not using mods on a game that currently runs in single digit FPS and (in worst case) crashes every 5 minutes. ... And no it is not my computer a GTX 970, 16GB should be enough ... and no core of my CPU runs with more than 70% load.

I was referring to the mod being a delete tool besides the fact it's titled 'Recycle Tool'. My game doesn't have FPS issues or crashes and since I don't know what your system is or running I couldn't really speak for it.

My rig: http://pastebin.com/qBSt5yCy

And some overclock info: http://pastebin.com/c5eEcfbv

Last edited by Mr. Monochrome [Hood Certified]; 19 Dec, 2016 @ 9:04am
To be honest .. it seems thar some crash traps in this game ... as long as I avoide those it doesn't crash. (but sometimes I can't)

And my base ... the entrance allone has ~20 parts ... I hope once it is airtight the issues will go away.
I do understand tnat my CPU isn't particular new anymore ... but I don't see why I have issues before even one core has gotten maxed out.
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