Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Experience Worlds Beyond Earth
Game modifications, scenarios, interface, and so much more. Explore the modding world of Beyond Earth, and when you're ready, download the SDK to create and upload your own.
nemo 27 Feb, 2016 @ 4:25am
Help a noob with a station mod?
Hi all,

I'd really like a mod for the stations that will make them stay put. Often a station will pull up the tent pegs and leave the planet before I can manage to establish a trade route, and that's annoying. Is there a way to mod out their time limitation?
Last edited by nemo; 27 Feb, 2016 @ 4:25am
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Ryika 42 27 Feb, 2016 @ 5:29am 
For Beyond Earth go to: Steam\steamapps\common\Sid Meier's Civilization Beyond Earth\assets\Gameplay\XML

For Rising Tide go to: Steam\steamapps\common\Sid Meier's Civilization Beyond Earth\assets\DLC\Expansion1\Gameplay\XML

In GlobalDefines.xml you'll find the variable that handles station withdrawl:

<Row Name="STATION_WITHDRAWAL_TURN_THRESHOLD">
<Value>45</Value>
</Row>

For your own use you can just update the number directly, if you want to make it into an actual mod you'll need to update that number properly.
nemo 27 Feb, 2016 @ 9:10am 
Thank you so much :steamhappy: This has been bugging me since the beginning.
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