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But maybe I misunderstood your problem. Is any part of the mod still active in the game? Or does it not work at all? If it does not work at all, there is another explanation: You have another .mod file which has the same name= line. Eu4 can't handle multiple mods with the same name and at most one of them will work.
The mod isn't active ingame, even when the mod is enabled in the launcher.
Changing details of the descriptor like the name= or version number is no longer updated in the launcher and yet the launcher does not give any kind of indicator that the file cannot be found.
I've been sure no mods in the documents folder share the same name= line, I keep all of the test mods with the same name= in a separate folder outside of the EU4 and steam directories.
What is the full path to your Documents folder? Does it maybe contain any non-latin characters like ã, ä, å, æ, ç, ñ ?
Manually changing the descriptors to match each other causes the mod name within the launcher to update but does not fix the issue causing the mod to not activate ingame.
I tried reloading all the mods and clearing out the cache just in case, sadly it doesn't seem to have fixed the issue.
No error messages in both tests, launcher still says the mod is detected and enabled.
The full path is:
PC_Name > Documents > Paradox Interactive > Europa Universalis > mod > mod_name
No non-latin characters.
I checked the path= line like you suggested and it was missing for some reason, so I added it back in.
I'm not sure why it was missing, it was definitely there when I created the mod.
I would assume I just made edits and forgot.. I wouldn't really have reason to edit that file though since it's the automatically updated descriptor and yet it seems to have happened several times to different local mods.
Thanks for the help.