Transport Fever 2

Transport Fever 2

Create your own game world!
Give your game a personal touch and change it to your liking. Create, share and install mods. Customize the game with new landscapes, vehicles, stations, assets and more.
Yrol Akiyama 27 Mar, 2024 @ 10:37pm
Townsize at Gamestart
Once there was something like initialTownMaxSize in base_config.lua.

It seems to be gone now. Is there some other way to limit the initial
size of towns in a randomly generated map without using the editor
or "town tuning"-mod and similar other mods?
Also: I know i can just make an empty map in the editor and then use a
town funding mod ingame. That is not what i want to do.

All i find are mods and threads about making BIGGER initial towns,
but i want tinyvillages at gamestart for a harder gameplay
(like... every town starts with only 2-3 residential houses or so)
Last edited by Yrol Akiyama; 27 Mar, 2024 @ 10:50pm
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Autocoach 2 28 Mar, 2024 @ 9:32am 
Hi , I think that because you can edit the towns yourself that solves the problem so no-one has looked into this.
Yrol Akiyama 29 Mar, 2024 @ 3:10am 
That does not change the towns at gamestart AND it requires editing 100 towns manually,
so, that is not a solution at all to the issue, sorry :o)
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