Kenshi
Kenshi Mod Workshop
You can manage your mods in the Kenshi launcher when you start the game. Workshop mod subscription will only work with Kenshi v0.92.0+
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Doggocide 30 Apr, 2024 @ 1:16pm
Animal race mods?
Are there any mods that allow you to play as animals just as races? Say you start with nobodies, you can make one of the members a vanilla obtainable animal, or even one that cannot be obtained via vanilla.
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Showing 1-3 of 3 comments
Shidan 125 30 Apr, 2024 @ 1:18pm 
That's not possible to mod. Animals are not just races, they have a bunch of extra data and must be added to a start as an animal character.

A start either will have the specific animals, or will have none. It's not possible to make it an option without making multiple starts.
Cattrina 112 30 Apr, 2024 @ 9:57pm 
Technically my Sage Steeds mod is one XD There are also several furry mods that add people with animal heads and so forth. Fe. sergals and foxes and cats. These are just humans that look like animals (except my steeds are bulls).

But you cannot swap vanilla animals with humanoids in the character creation, cause vanilla animals are a totally different character system that is not compatible with humanoid characters.

To get animals there one must do like I did, take a humanoid armature and contort it into an animal shape and put an animal mesh on it. And then redo all 116 animations.
Last edited by Cattrina; 30 Apr, 2024 @ 10:07pm
Doggocide 3 May, 2024 @ 1:30pm 
Originally posted by Cattrina:
Technically my Sage Steeds mod is one XD There are also several furry mods that add people with animal heads and so forth. Fe. sergals and foxes and cats. These are just humans that look like animals (except my steeds are bulls).

But you cannot swap vanilla animals with humanoids in the character creation, cause vanilla animals are a totally different character system that is not compatible with humanoid characters.

To get animals there one must do like I did, take a humanoid armature and contort it into an animal shape and put an animal mesh on it. And then redo all 116 animations.

Thankfully I found out how to make custom starts, so doing all that can be dealt with simply. Thanks anyways!


Originally posted by Shidan:
That's not possible to mod. Animals are not just races, they have a bunch of extra data and must be added to a start as an animal character.

A start either will have the specific animals, or will have none. It's not possible to make it an option without making multiple starts.

Thanks for the information!
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Showing 1-3 of 3 comments
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