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if anyone has more suggestions, im always open to hear them out!)
but sadly, his transform changes not that much, so he sadly isnt that special with it)(just gives him infinite Stamina(his resource) gets rid of his burst in favor of inferior(in my opinion) alternatives to use when youre in combo, and even gives half of his moves hyper armor if you use a more expensive(2 more bar) version. so, they just become "inf Stamina" and "inf stamina and Armor" buttons in the end)(with a drawback of taking away your burst)
was still fun to encounter another PM char tho
thats still counts for something)
4 chars left)
next on my research list is Big Sword.
ill take a note of wraithlord tho.
and id say... a fun and pretty complicated char)
managing sword positions, different moves putting you into specific position and stances, and alike, was fun to play around in practice)
and her lack of free cancels and an ability to flip her moves, but also a permanent hyper armor to compensate that, is an interesting idea that really puts emphasis on how she should take hits in battle to even do things) (her armor breaking very slowly is a thing i worry will not be fun to play against tho.)
transform is nothing special
just her hitboxes become like half of screen in size)
also, it only being usable once ever, and scaling from how much meter you have when activate(and when spend all 9 shes like a mountian in size), is neat.
i still dont understand how her "heal" move appears tho. feels like its just always there when youre on low meter, and when have any semblance of spendable meter its replaced by Transform.
eh, is not that important in the end, because if you use Heal you cant ever transform anymore, and it works alike in reverse too, so no usages of heal after transform(or like...any heals after first one was used at all. because it never appears after usage again)
char was fun to explore)
so. Big Sword is tested.
next one is Roberta.