Mosa Lina

Mosa Lina

Mosa Lina Workshop
Create and download other players' Level Packs for Mosa Lina!
entite 1 12 May, 2024 @ 4:47pm
Level Packs Corrupted?
I've spent about a month or so making a level pack of my own. In the process of testing each individual level in the editor, I encountered nothing out of the ordinary. However, when enabling the pack outside of the editor and rerolling, I find myself encountering a very strange issue.

For whatever reason, in about ~50% of levels, every other portal in the level is greyed out, even if they typically serve as the exit portal. An additional exit portal is added to the level, in a seemingly random position. Even upon creating a brand new level pack, the issue appeared to persist. I have also tried both verifying my files' integrity, and reinstalling.
I should also note that I was prompted to load an autosave nearly every time I tried to open a pack in the editor. I am not sure if this is normal behavior, but I feel that this is worth mentioning.

I have one of my packs currently uploaded to the workshop, though privated. I can provide the pack for troubleshooting purposes if needed. I am currently unsure at this point whether it is worth it to continue creating level packs if this issue continues to persist as it does. I hope that I may see a response soon. Thank you :8bitheart:
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Showing 1-2 of 2 comments
Rollin'Barrel  [developer] 1 13 May, 2024 @ 12:34am 
hi! the random portal is not a bug but a feature! and you can disable it!
it's a random modifier, just like the spikeball or de/stabilising block and you can see when it's in effect by looking at the top-right set of icons during gameplay, it's the leftmost one (usually invisible unless in effect)
to disable modifiers on a specific level of your pack you can use the skull icon on the top-right in the editor!
aside from that, i've checked out your pack and i don't think there's anything wrong with it! but please let me know if there's any other issues!

Originally posted by entite:
I should also note that I was prompted to load an autosave nearly every time I tried to open a pack in the editor. I am not sure if this is normal behavior, but I feel that this is worth mentioning.
this is totally normal, autosaving is very often a bit too aggressive but i've decided that it's better for it to be a bit more annoying to be safe than sorry haha
entite 1 13 May, 2024 @ 4:12am 
oh man... well that's embarrassing. makes sense why it was only about half of the levels, then. i was only originally aware of the modifiers you had listed, alongside DC stuff like the turtle or worms; i guess it's harder to notice when so many vanilla levels are very nonlinear to begin with. i thought it had something to do with my heavy reliance on joints haha

well, even if the solution was kinda obvious in hindsight, i do thank you for your help regardless :)
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